Featured Games

Partner With Curve

We are always on the lookout for great games and great partners.


Whether your pitch is just a concept on the back of a cigarette packet, or you’re fully finished and ready to ship - we can work with you to make sure your game is a success.

We offer development funding, internal production and PR and marketing support, all designed to help you do what you do best whilst we handle your route to market. You can choose how much of our services you want to use - and we’ll create a bespoke agreement accordingly.

Join The Team

Curve Digital is always looking for passionate, friendly, dedicated craftspeople to join the team.

Applied for a role and not heard back from us? We had technical issues with our application process during March.

Please send us your CV again via hr@curve-digital.com and we'll be in touch!

Senior Community Manager, Human: Fall Flat PR and Influencer Manager, Human: Fall Flat Games Acquisitions Manager Commercial Finance Manager

About Our Team

John Clark | CEO

With over 20 years' experience in the industry, our CEO, John joined Curve Digital from Tencent where he served as VP of partnerships. Previously, as EVP Publishing at Sega, he shaped the company's transition, growth and new content strategy. Before that, John spent time with Eidos and Take Two where he was instrumental in the launch of several new franchises. 

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Simon Byron | Publishing Director

Simon has a nose for what makes a hit.  A games industry career which began as a journalist, Simon’s since played pivotal roles in the PR and marketing of games such as Guitar Hero, the Batman: Arkham series, Pokemon X&Y, Candy Crush Soda Saga. He featured in MCV's Top 100 Most Influential People Working in the British Video Games Industry. 

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Stuart Dinsey | Chairman

Investor and media owner within the UK entertainment industry, Stuart built Intent Media - developing it via organic growth and acquisition into a £10m business. Following the sale of Intent, he became a major shareholder and chairman of newly formed Curve Digital in summer 2013. 

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Ben Payne | VP Global Marketing

A videogaming marketeer with huge industry experience. Prior to leading Curve’s worldwide marketing activity, Ben was Head of Esports at McLaren Racing, driving esports strategy. Before that, Ben spent six years at Microsoft working across Xbox 3rd Party Marketing, Partnerships, Events and Windows Global Marketing in that time. He has also headed SEGA’s global marketing for core titles and worked for 2K Games and Future Publishing in a career in the industry spanning over 15 years. 

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Jarvis Crofts | VP Commerical & Publishing Strategy

With 10 years in the video games industry across digital publishing, analysis and commercial strategy, Jarvis Crofts joined Curve Digital to lead a new team as VP Strategic Planning. This team was established to add further depth to our commercial operations, content strategy and decision making, with a view to ensure our partners and studios continue to get the best publishing expertise possible.

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Marcus Fielding | VP Development

Leading the Development of our games, with more than 20 years’ experience as a leader in games development and studio directing, Marcus Fielding has worked for the likes of EA, SEGA, Microsoft and Sumo Digital to name a few.

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Susan Planck, FCCA | Finance Director

Resident bean counter with over 10 years' experience as an accountant in the media and entertainment industries. Susan's career has mainly consisted of commercially-focused roles within finance and working with recently acquired smaller companies, helping them find their place in a bigger organisations. Hasn't won any awards for her spreadsheets yet, but there's still time.

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Paul Baldwin | VP Global Sales

With extensive experience in the Console and Mobile sectors, Paul Baldwin has helped to set up strategic partnerships with multiple partner companies. Acting as an intermediary Paul has help connect Curve Digital with partners across North American, European & Asian markets.

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Ian Buckey | Chief Financial Officer

With a career spanning retail, media and entertainment, most recently leading the acquisition, operation and sale of Global’s live production and publishing businesses, Ian Buckley brings his wealth of financial experience in creative industries to the world of gaming.

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Gary Rowe | VP Franchise Publishing

Gary Rowe is our first ever VP Franchise Publishing – a new position designed to support our core franchises. Rowe, who joined from Green Man Gaming where he was EVP Publishing, assumes commercial responsibility for the multi-million-selling blockbuster Human: Fall Flat and Hotshot Racing. He’s previously worked at SEGA and Codemasters.

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